Wednesday, August 24, 2011

my beef with infusion

Mmmm infused beef. Delicious, eh?

I'm going to rant about Infusion of Light, but first I'm going to ramble about Serendipity.

Different talents are different. Different trees are different. Different classes are different. But... I didn't realize how much I disliked IoL until I played my priest enough to fall in love with Serendipity.

What I love about Serendipity

Procs by casting Binding Heal or Flash Heal. Combined with Surge of Light (great talent synergy!), I generally find opportunity to use Serendipity procs at least a few times a fight. And I have choices: I can either use it on a Greater Heal or a Prayer of Healing. And if that wasn't choice enough, I can either spend 1 stack or wait and cast at 2 stacks!

But it gets better. Priest healing spells are so diverse that I can hold my Serendipity charges, casting a ton of other heals: Prayer of Mending, Circle of Healing, Renew, Heal, Sanctuary, PW: Shield, etc. I can save my Serendipity stacks if I know a big thing is coming up: a pulse AoE where I'll need to heal the raid, or a big tank heal for a tank swap or timed ability.

Why Infusion Sucks, In Comparison

Infusion procs by Holy Shock crit so it's a chance instead of a guaranteed proc. I'm cool with that. An Infusion procced with a non crit, every 6 seconds would be ridiculously overpowered. So how it procs isn't a problem IMHO.

The problem is how we spend it. See that list of stuff up there, stuff I can do as a priest while saving my Serendipity stack for something I know is coming up? Here's the list for what paladins can do that heals that won't eat my IoL buff: Holy Radiance. Oh, I might be able to spend Holy Power, if I have three stacks.

So, we have one--maybe two--spell choice(s) we may or may not even want to use before our IoL proc gets eaten up by our next cast. There's no choice here. I cast Holy Shock (and half the time I'm already casting my next heal before my UI even registers I've gotten IoL), my next heal is short. Whether or not I need it that fast. Whether or not I want to use it right away, it gets spent. The only way I can save it is to stop casting, which I think we can all agree is a terrible idea.

Did I mention that a holy priest, after choosing to hold her Serendipity proc a few seconds, can also choose to use it on either a group heal or a single-target heal? Paladins get... a single target heal.

I don't think I have the answers. I'm not suggesting that IoL should be more limited in how we can spend the proc because that would just make the spell clunky. And Serendipity is arguably a minor part of priest healing, while Infusion of Light is a major component of paladin healing (though I could argue that it's only major because paladin spells are so limited).

Managing daybreak procs and Infusion is also a bit clunky. Using Daybreak to Holy Shock back-to-back can waste an Infusion proc if you double-crit. But critting Shock > hasted Divine Heal (.7-.8 seconds at our gear level) > Holy Shock is awkward to time. I can't chain cast it near as fast as I should. It breaks my casting rhythm (though I realize how personal and small of a complaint this is. My big beef is the no-choice-to-spend-or-hold argument above).

But that's why I don't like Infusion of Light. There's no choice in using it. It happens, then it gets spent almost immediately. It's a passive RNG-based HPS boost. I can't hold it to save a tank, I can't rely on it to proc when I really really want it to. And even if it does proc at a good time there was no Enlynn-saving-the-tank. It was a lucky proc, is all. Unlike Serendipity where a well-placed hasted GH could actually be smart play.

Friday, August 12, 2011

this digital age

One of my guild masters is vehemently against e-readers.

Die, Kindleworm, Die!

I know the issue of e-readers has polarized both reading and publishing communities, but what did this poor little creature ever do to you?

Happy Friday!

Tuesday, August 9, 2011

I wish I were something else

Class envy happens quite a bit.

I'm actually quite happy to be a paladin right now. And yes, I am sober. Though I do wish we had a couple more AoE healing options (or rather, that Holy Radiance was a choice instead of a fire-and-forget, perhaps?), we're in a good place. I still miss having a raid-wide bubble (Divine Guardian), and I sure as hell miss Divine Intervention.

It makes me wonder, though, if I had less experience on my other characters if I would feel the same way.

Because I feel like I field a whole lot of "I'm not this" complaints lately. A druid vows that he's rolling a paladin because he's tired of tank healing with hots (tank-healing assignments are by player, not by class, my usual tank healers are AFK to RL lately). A shaman complains that he doesn't have group heals if people aren't stacked up (hello, ALL healing classes suffer from this). If only I had this spell. If only this spell did this effect instead of this. If only my iconic signature healing spell was actually as good as everyone says it is.

I know the truth: it's all close enough. Vixsin has a great write-up for the bench and the top 1% guilds and class balance therein, but I think it's safe to say that for the rest of the world, class balance is "close enough."

When I hear class complaints (from regular mode players), I always get the sense that it's the grass being greener on the other side than any real technical problems. And I'm biased, I know, having experience with all four healers makes me feel pretty confident I could be an asset to my raid no matter which I brought. (Isn't Enlynn so arrogant?!)

I think it's that time of the expansion, though. We hit brick walls on bosses, a key player we got used to having steps out for real-life issues and the void hurts. But instead of saying we miss the person, we say we miss his class mechanics. Sorry, I'm not buying. We miss the player who know to pop a cooldown at the right time. Him being a paladin, a shaman, a priest, not so much the issue. (Though the one night we raided with no priests was a bit weird. Fast forward two weeks and we have 6. Huh?)

And in retrospect, we made it through the summer only having to cancel a couple of raids. I think a few months ago the tones of a lot of my posts were on the verge of grim. We didn't know if we were filling the next raid, but somehow we pulled through. We've even had a waitlist for the past couple of weeks, and been able to let some players take the night off because they needed it without it being too painful for us. So things are looking up, even though we're still stuck on Beth. We got so close.

I hate fights like Beth'tilac not because of Phase 2 (which I'm doing better on, admittedly) because for Phase 1 I am stuck up on top so I have no sense for what the ground phase looks like. We had some (I hate to place blame here, but I saw some healers pull miracles out of their asses so...) DPS who would rather make excuses for why the adds don't go down than to just make the adds go down. But anyways. We're almost there.

Though, if you aren't paying attention to who has died and who has casted Brez, and you have no idea when the phase change is coming, you perhaps are not the best candidate to demand who brezes who. Just sayin'. Let someone who's actually using raid frames and situational awareness take care of that, hmm? Or maybe a RAID LEADER?

Oh, and our ranks are strictly attendance based, so when you take a demotion it is absolutely, positively, 100% NOT PERSONAL. Making it personal and threatening to quit gets you nowhere.

/rant off

We could still stand to recruit a few more people, but I think that's standard fare in a 25-raid, there's always a bit more room. We're raiding this week, and that's great. And if the worst problems I have to deal with this week are "I wish my class had this", then that's not a bad place to be at all. :)

Tuesday, August 2, 2011

Tower of Radiance

I'm running two specs now, a Tower of Radiance spec and an Eternal Glory spec. The difference between them is fairly minor. My "main spec" for OMFG-TANK-DAMAGE fights has Eternal Glory. I spec out of Tower of Radiance because I put Beacon of Light on the off-tank and spam Holy Light on the main tank like it's 1999.

For fights like Beth'tilac, I wanted ToR because BoL doesn't transfer between levels. I figure if I have to Bacon the tank I'm healing anyways, may as well generate some extra holy power? And I wanted to have Pursuit of Justice, because, well, I like being fast. Perhaps it's not entirely optimal, but for the fights where I'm using BoL for Holy Power, I figure I may as well not bother with Eternal Glory. In theory, I'll be using Light of Dawn a whole lot. (My glyphs reflect these choices, too, one for each spec).

I don't know what I would do, if I only had one spec to choose to be a healadin. I feel tugged in two directions, with mastery demanding one play style and haste another. Each has it's own build and strengths and weaknesses, and every encounter seems to demand something different.

We got Beth to 1% last night but ran out of time to go in for that one last attempt. I feel pretty darn useless in Phase 2, but I think that has more to do with my being a paladin than being a mastery-stacking paladin. Hit Holy Radiance on cooldown, spam the raid. Those bubbles get absorbed, at least, but without haste my direct heals are painfully slow.

I guess, even with haste, my direct heals are still painfully slow. =P

TL;DR: Paladins need a third spec so healadins can have 2 healing specs AND an offspec. Because not everyone is crazy enough to do holy/holy like me.

Monday, July 25, 2011

I looked at Magmaw funny

A foray into 10 HM...

Now that we're doing t12, my guild put together a 10-raid for HM Blackwing Descent. Perhaps regular modes have been nerfed all to hell (and they have, they have) but HMs are still--wait for it--hard.

The group was really cobbled together with the folks who happened to be on on Saturday. So it was my absolute favorite healing composition (two holy paladins + anything else) (sarcasm alert!), but we made it work. Only kinda, though, since we didn't get any bosses down. But I had expected as much, since we hadn't touched a single Hardmode yet this expansion and none of us had really researched the fights yet.

But even so, it gave me a chance to see my mastery gear working in a 10-group. At first, I went in my hybrid gear (17% mastery, 1000+ haste, more crit) and used my Tower of Radiance spec, but after a couple of wipes I switched to my "main" set and to my non-ToR spec.

A couple of reasons why: In a raid with the haste buff, the difference between 970 haste and 1200 or so haste is... not noticeable. Perhaps you get an extra Holy Radiance tick (a handy chart would be neat, but I digress), but the cast time on direct heals is the same either way. And in 10-raids, Holy Radiance isn't quite the I-Win button it is in 25's.

My "off spec" gear is lower i-level. I ran into this problem before, in Icecrown Citadel, trying to keep up a FoL set (haste to soft cap, stack spellpower) with random pieces of gear. Except, I never had a full offset so some of my pieces were still gemmed for intellect. So it wasn't a true specialist set, it was entirely cobbled together, and the real kicker: lower average i-level. I lost so much to put that gear on. I ended up using it Saurfang while we were progressing and that's about it. Once it felt on farm, I didn't bother.

I feel much the same way with my "haste and spirit" set now. I lose 4-pc t11 bonus, several thousand intellect, and 7% bubblage for... a couple hundred haste, an extra % or so crit, and... wait for it... all those i-level drops actually give me less spirit. Because this all off-set gear, old gear, lower i-level. All my new stuff is part of my mastery set.

A part of this is that it isn't a true offset. I still have too many pieces that are reforged for mastery, so instead of being a second specialist set, it still favors mastery while not favoring it enough.

And I do believe that I would be saying the opposite, if I had cobbled together a mastery offset, if I had half-assed it and coming up with 15% bubblage instead of 24%, I would not be the mastery cheerleader that I am right now.

A part of me dies every time I cheerlead for mastery. But the point is: your best gear will probably give you the best results. And why this is news for me, well, I haven't had my coffee yet.

Is there a point to all this? I really thought I had one but now that I'm here, I don't. I was able to "compete" with the other healers in my mastery gear, though we had to do healing assignments to work around me and I do not like being in that position. We had the other healadin beacon the tank, focus the raid, while I beaconed the adds tank and focused on the main tank. Sometimes I was a bit overwhelmed by the damage, but for the most part I wasn't. I never thought "whew, glad I got all this mastery" or anything.

I'm going to have to do some research for next weekend. I'm really not motivated to reforge my gear for one run on the weekend just to switch it back for the week, but we'll see what happens.

Saturday, July 23, 2011

still upset about crusader aura, take two

I don't often miss game mechanics, at least not on a regular basis. Sure, sometimes I whine about not having Divine Intervention anymore, but honestly it's an artifact of paladin past and I've accepted that.

But I just can't get over not having Aura Mastery work with Crusader Aura anymore. I miss it every time I log in.

A lot of times, I use it just to hear the sound it makes, but I get sad, too, because Aura Mastery has two sound components: the shing of AM and the rahw of Crusader Aura. It only makes the shing now.

QQ

Tuesday, July 19, 2011

bacon flavored playstyle

Bacon, how do I love thee? Let me count the ways.

There's a few approaches you can use to using Beacon of Light in PVE encounters, and your favored approach will likely affect your gut instinct for stat priorities. (This is a mastery post, believe it or not).

The method I've used for most of T11 is to assign myself a tank (ah, the joys of being heal lead, I'm known for giving myself the heaviest tank-healing duty), and Beacon my assignment.

Beaconing Your Tank

For fights like Magmaw, Atramedes, the second half of Halfus, Double Dragons, and Chogall, you've probably already done this. With Beacon on your main assignment, you're free to spam the raid with heals. In 4.2, we can use Holy Light as often as it can cover tank damage (which on one-tank fights can happen, if you've got other paladins using their Beacon the same way and full-rolling hots and shields from other healers).

I like giving my tank my Bacon. It ensures my tank will always be getting a heal (not just the 1/2 direct heal, but tiny heals from PotI and JotP as long as I'm staying active, but on the occassion I do need to land a big heal on the tank, I get Holy Power, which allows me to do even more raid healing with LoD, which transfers a good-sized heal to my tank. More raid healing and solid tank healing. It's win.

This setup favors haste>spirit/crit and employs all spells, potentially favoring Divine Light and Light of Dawn. A paladin has less reason to use Word of Glory unless she's really trying to be mana efficient (crossing her fingers for a HP refund with each WoG use). Casting Divine Light on your tank procs more HP and allows you to spray lots and lots of LoD over the raid, to the point of planning out holy power for big attacks and timers, and regenerating it quickly by spamming the tank with Infusion procs.

This setup makes mastery look like a chump stat. With the changes in 4.2, mastery is better (our bubbles are a little more likely to last long enough over the raid to be absorbed), however, the scatter shot raid-healing approach means a lot of those bubbles can get wasted (phase changes or timed AoE pulses longer than 15 seconds). This approach means we're healing reactively, while mastery really shines with proactive healing.

That's a drawback if you're trying to avoid mastery. We "pay" for it in terms of class balance so for fights we're not able to utilize our bubbles, we're running without one of the tools in our already limited toolkit.

This strategy is solid for fights with moderate tank damage and moderate raid damage, and allows you to switch between direct heal-bombing your tank and raid healing on the fly.

Beaconing Someone Else's Tank

I think a lot of paladins still use this approach (the other two healadins do this unless we agree otherwise). For fights that feature two tanks and limited raid damage, this is a solid way to keep up two targets.

The drawback is, you put your tank in danger when you help heal the raid, because while you aren't healing them, they aren't getting any of your heals. With this setup, WoG shines a teensy bit more than LoD, if a healadin wants to keep constant heals on her tank. (And fights that encourage this type of Bacon may not have raid damage to heal).

Mastery is an amazing stat for this playstyle. I am not yet comfortable with the stat weights for this setup but I have heard other paladins gear for a 1.9 second HL/DL (mine is 2.0 with 790 haste) and enough critical strike rating to keep up solid uptime on Conviction (at 15% crit I kept up 97%). What a healadin gives up in raid-healing flexibility she becomes a beast tank-healer. Constant bubbles on cheap heals. It's ridiculous.

Holy Light takes precedence over Divine Light, since this style is proactive healing, building up bubbles whether the tank needs a heal or not. That means you can get away with less spirit. That means--you guessed it--room for more mastery. Truly a specialist build.

This strategy is awesome for fights with insane tank damage. Your healing team will love you for your mastery and your ability to keep a constant stream of heals and bubbles on the main tank. However, you may feel like the last kid chosen to play at recess for AoE damage fights. For progression-minded raiding groups (and aggressive raid healers who don't care), that may not be a drawback.

Talent Builds

I've had two holy specs for a while now. My off-spec was last tuned for Alakir (Pursuit of Justice, go go!) but I've been contemplating redoing that build to fully utilize a mastery playstyle. I think Tower of Radiance is wasted on a full-on mastery build. That's not to say I would scoff at a paladin who had it, but for players like me who prefer to keep two variants of their main spec instead of a true offspec, I think there's room to play around.

I'm writing this post a bit ahead of its post date so I'm going to go with this build here (31/5/5), and hopefully I'll let you know how I feel about it. I'm not really happy about 1/2 Blessed Life but it was the best I could do without taking the DPS talents in the Holy tree.

I'm further thinking that if I'm going this route of having one specialized tank-healing build and a raid-healing build, I could take out Eternal Glory in my raid-healing build and try Pursuit of Justice instead. In theory, I'd be casting far more LoDs than WoGs, and the extra movement to help position myself for Holy Radiance would be helpful. But I'll keep you posted. I haven't decided yet. :)