Yesterday was my first night playing WoW and my first night raiding in more than two weeks. Can I say painful? Too much Star Wars, perhaps, but at the same time not-raiding makes me rusty.
1. I took off my weapon and shield to take pictures of my latest transmog (two posts down). Well, I kinda forgot to put them back on before the raid. After the first couple of bosses, one of my healers whispered me and asked if that was a glitch or if I really didn't have a weapon and shield?
2. I searched through my inventory and put on the gear that looked right. Except, I put on the gear-to-transmog instead of the transmogged gear. Two fights later, said healer whispers me, are you sure you're wearing the right gear yet?
No, I'm not sure of anything!
3. The Sorcerer speed boost in SW beats the pants off of the paladin speed boost. I kept popping Divine Protection and was disappointed at how far I didn't go.
4. With my shiny new graphics card, WoW looks much better and my FPS is even higher. Perhaps SW will get that sorted out, but right now, WoW wins in the performance-on-average-computers contest. Hands down.
5. I keep telling myself I'm going to stop talking about SW on my WoW blog but the amount of Star Wars chatter in mumble is kinda scary. On one hand, it's fun because I know what's up. On the other, we've never derailed mumble like that for any other game. Again, I don't think this is here nor there for the future of WoW. But I do think this is a bad sign for bigger guilds. And it can't be good for those who don't care about Star Wars, to hear nearly half the guild making jokes that exclude them.
6. I was pretty bad overall. It's like I forgot how to heal. I let judgments fall off and I don't think I hit a special cooldown all night long. Wait. I did use Divine Plea because I was so bad at managing my mana that I was going OOM when I really shouldn't.
7. Ultraxion continues to be the bane of my guild. Even with going to 5 healers we didn't have the DPS last night to down him. It makes me want to rage.
8. Saddith for President.
Showing posts with label mmorpg. Show all posts
Showing posts with label mmorpg. Show all posts
Wednesday, January 4, 2012
Tuesday, January 25, 2011
talkin to myself (my level 1 self!)
Hi Level 1-Enlynn!
Your name isn't Enlynn yet. It won't be for a long time, but don't be afraid. You've done MMO's before, you know what you're getting into in terms of time invested, commitment, and what-have-you. Don't worry that you aren't really a shaman; you're not. You'll come into your bad healadin self after about 200 levels of other things. And that's alright.
Just about everyone out there says "Don't level as holy/disc/resto!" and they ARE SO RIGHT. But you're going to do it anyways, because you are too stubborn.
But really. If you're not having fun doing something, then don't do it. It's a game, for cryin' out loud, and you don't have to do do every single thing out there just because it's out there. That goes for every abandoned character on all those random servers. You had fun, it wasn't a waste of time.
And for the love of Elune, stop killing shit you don't need for a quest. No such thing as posterity's sake in a video game. l2train!
If you ever gripe that gold is hard to come by, I swear I'll come back in a gnomish time machine and slap you silly.
You'll think you're awesome when you're level 45. And you will be SO WRONG. It's okay, I'll be here when you figure it out. Someday you'll be in a real raiding guild and have a neat mount and all that stuff. No hurry, my dear. No hurry.
(Inspired by Rants of a Priest, Muradinn's Musings, and Dwarven Battle Medic. Join in, this is fun!)
Your name isn't Enlynn yet. It won't be for a long time, but don't be afraid. You've done MMO's before, you know what you're getting into in terms of time invested, commitment, and what-have-you. Don't worry that you aren't really a shaman; you're not. You'll come into your bad healadin self after about 200 levels of other things. And that's alright.
Just about everyone out there says "Don't level as holy/disc/resto!" and they ARE SO RIGHT. But you're going to do it anyways, because you are too stubborn.
But really. If you're not having fun doing something, then don't do it. It's a game, for cryin' out loud, and you don't have to do do every single thing out there just because it's out there. That goes for every abandoned character on all those random servers. You had fun, it wasn't a waste of time.
And for the love of Elune, stop killing shit you don't need for a quest. No such thing as posterity's sake in a video game. l2train!
If you ever gripe that gold is hard to come by, I swear I'll come back in a gnomish time machine and slap you silly.
You'll think you're awesome when you're level 45. And you will be SO WRONG. It's okay, I'll be here when you figure it out. Someday you'll be in a real raiding guild and have a neat mount and all that stuff. No hurry, my dear. No hurry.
(Inspired by Rants of a Priest, Muradinn's Musings, and Dwarven Battle Medic. Join in, this is fun!)
Tuesday, October 26, 2010
one of the games i play
Muradin's Musings has a great post today about being an adult trying to survive the real world with the WoW gaming stigma. I got several paragraphs into my response before I realized it was probably a bit much enthusiasm for a comment. So how do you deal with nerd stigma?
If I am going to talk about my hobbies or how I spend my free time, I make sure the less-nerdy ones get first treatment. I read. I bake. I write. I love fantasy. (Oh, and I play some video games.)
I hide my shame by lumping WoW in as "one of the games I play." People make assumptions, thinking I'm talking about the Wii or the Playstation, and I let them. And if they press me to talk about games, I talk about doing Yoga on the Wii Fit, or playing Mario Kart, or... you know. Anything but World of Warcraft.
And why should I be so ashamed? The average American household has a television on for 6 hours and 47 minutes every day. HowstuffWorks suggests that MMORPG players spend a lot less time watching television and about 20 hours a week logged in. Why is vegging out on the couch for hours on end better than raiding?
I have a coworker who spends about as much time playing facebook games as I do playing WoW. For some bizarre reason, it's acceptable for her to talk about needing to check to see how her pumpkins in Farmville are doing, but I can't wonder aloud if my gems sold yet. (Don't get me started on how much time people spend on facebook and twitter!)
Janyaa questions if hiding our passion for MMORPGs is reinforcing the negative stigma. I personally don't see any good coming from telling my boss or my dad I play WoW. Blizzard tried to get me to connect Enlynn to facebook, but I still think it's way too soon.
Check out this post by MMO Fallout on game stigma.
There is hope, though. A writer I follow, Janice Hardy at The Other Side of the Story, did a guest post for Grinding to Valhalla where she talks (with no shame!) about being a gamer and relating it to her career. I was delighted to read her article and find out that a successful professional I respect plays the same games I do! I think the gamers in creative industries will, slowly, open the doors for the rest of the world. Yes, writers are expected to be quirky, but I'll take all the positive MMO press I can get!
I think there will be a day, someday, where MMORPGs get the same treatment as television, Mafia Wars, and even the time-sink we call social media. I would love to come out of the (gaming) closet, but I'm not ready to yet, nor do I think the world is ready to embrace us.
Oh yeah, and cheers to women gamers over 30! I never want to lose my sense of play!
So, how do you handle you handle the nerd stigma?
If I am going to talk about my hobbies or how I spend my free time, I make sure the less-nerdy ones get first treatment. I read. I bake. I write. I love fantasy. (Oh, and I play some video games.)
I hide my shame by lumping WoW in as "one of the games I play." People make assumptions, thinking I'm talking about the Wii or the Playstation, and I let them. And if they press me to talk about games, I talk about doing Yoga on the Wii Fit, or playing Mario Kart, or... you know. Anything but World of Warcraft.
And why should I be so ashamed? The average American household has a television on for 6 hours and 47 minutes every day. HowstuffWorks suggests that MMORPG players spend a lot less time watching television and about 20 hours a week logged in. Why is vegging out on the couch for hours on end better than raiding?
I have a coworker who spends about as much time playing facebook games as I do playing WoW. For some bizarre reason, it's acceptable for her to talk about needing to check to see how her pumpkins in Farmville are doing, but I can't wonder aloud if my gems sold yet. (Don't get me started on how much time people spend on facebook and twitter!)
Janyaa questions if hiding our passion for MMORPGs is reinforcing the negative stigma. I personally don't see any good coming from telling my boss or my dad I play WoW. Blizzard tried to get me to connect Enlynn to facebook, but I still think it's way too soon.
Check out this post by MMO Fallout on game stigma.
There is hope, though. A writer I follow, Janice Hardy at The Other Side of the Story, did a guest post for Grinding to Valhalla where she talks (with no shame!) about being a gamer and relating it to her career. I was delighted to read her article and find out that a successful professional I respect plays the same games I do! I think the gamers in creative industries will, slowly, open the doors for the rest of the world. Yes, writers are expected to be quirky, but I'll take all the positive MMO press I can get!
I think there will be a day, someday, where MMORPGs get the same treatment as television, Mafia Wars, and even the time-sink we call social media. I would love to come out of the (gaming) closet, but I'm not ready to yet, nor do I think the world is ready to embrace us.
Oh yeah, and cheers to women gamers over 30! I never want to lose my sense of play!
So, how do you handle you handle the nerd stigma?
Monday, August 23, 2010
Rock Paper Tiger: A Gamer's Review
Have you read Rock Paper Tiger by Lisa Brackmann? I snagged it as an impulse borrow from the library after seeing it mentioned a handful of times on book blogs. I was surprised to find that Brackmann uses an MMO-style universe as part of the story. Without spoiling it for you, here are a handful of things I liked about the world inside the book: The Sword of Ill Repute, or, the Game.
1. The protagonist plays to connect, not escape. Her friends have a specific virtual space to meet. She doesn't define herself as a gamer; she just happens to play a video game, and she's got quite a bit of life going on outside of the game. And her dirty dishes have nothing to do with gaming.
2. No nerd stigma. That's right, no socially awkward teenagers in sight. No geek jokes. No mention of grandmother's basements. No pwning or 1337 speak. No obsessive player who loses his family/job/house to the keyboard.
3. The protagonist identifies herself with her avatar. She also ponders the avatars of people she has met in real life, coming to a better understanding of them through the way they choose to express themselves in the Game. Granted, in WoW we don't have quite the amount of customization as in the Game, but I appreciate the suggestion that characters can be valid creative expressions.
4. The Game is Chinese, and as such, uses Chinese mythology. The lore is elegant and portrayed thoughtfully, creating a mini-world with depth and culture of its own.
5. Brackmann takes us into the Game without overwhelming non-players. While the protagonist doesn't do anything 'hardcore' like raiding, we are exposed to MMO staples - cool weapons, fearsome monsters, fun items, and adventure. No math or heavy theory. The Game is accessible.
There's room for disagreement that every mention of the Game was positive, and a couple of things that happened around the Game are already controversy in the industry. (And yes, there were a few events that would make for less-than-stellar game mechanics. I'm talking portrayal, not playability here). Still, I was pleased with the treatment. It's downright refreshing to read about an MMO sans nerd stigma.
Rock Paper Tiger is not a book about a MMORPGs. It's a book about international crime and war that features an MMO to connect the characters. As such, it finds a much different audience: readers, not gamers.
How about you - have you read the book? How do you feel about The Sword of Ill Repute as a portrayal of MMOs outside of the gaming industry (or other showings of MMOs in the mainstream)? I've never set up commenting rules or anything like that, but I do ask that we keep this page spoiler-free for those who might still have Rock Paper Tiger on their reading list.
Tuesday, January 12, 2010
Subscribe to:
Posts (Atom)